Similar to Final Cut but with more focus on graphical elements
Project window - Where imported elements are located
Composition - Visual of what you are working on
Timeline - Layers, timeline etc
Under 'Window', more options/panels are available. You can also change the workspace (the default is standard). The 'Effects & Presets' panel appears small but contains a lot of important information. There are unique, specialist effects which are used solely in After Effects.
As opposed to creating a new project, After Effects works with compositions. You can create a new composition by going to 'Composition > New Composition. Naming these is essential.
You can create a new layer by going to 'Layer > New'. There are many options which are native to After Effects. In this case, we chose 'Solid'. Numerical values (indicated by yellow, underlined text) indicates we can change them. It is very useful for wanting specific values.
The red shape represents the duration of that particular layer. You can change the amount of time this occupies by dragging the shape edges to a determined length of time. The current frame/time indicator can be dragged to view the graphic at various intervals. I then added a new layer (3rd image) and altered the timeline so it appeared after the blue square was revealed and then hidden.
Altering the duration:
Two layers starting at different times:
If the animation is beginning to stutter or buffer, you can alter the quality by selecting a different option in the drop down menu in the composition window.
The anchor point affects the rotation and sizing. Position changes the placement of the object/layer and so on - there are hundreds of possiblities. Here I have increased the size of each pair of shapes by 50%.
A keyframe is similar to pressing record. It logs this information and any additional changes you make at a different time will affect how the shape transforms. The keyframe can be changed simply by dragging it to a different location. You can also duplicate keyframes.
I repeated this and altered the size and opacity.
Bezier curves
- Uses 2 or more coordinates to form a path
- These are used in position and movement
- You can convert an anchor point under the Pen tool option in the top navigation
- You can also add or remove anchor points
Keyboard shortcuts (use without cmd)
When a layer is selected...
- P = Position
- S = Scale
- A = Anchor point
- T = Opacity/Transparency
- R = Rotation
- ... and so on
cmd + A = Highlight all layers (This is useful when multiple layers need to stay grouped together)
- I = Time indicator jumps to the the 'in' (starting point)
- O = Time indicator jumps to the 'out' (end point)
These are useful for exact in and out points. When manually creating key points, it doesn't automatically adjust to the end of the layer. These options are useful for precise timing.
- B = Begin point, changed to wherever the time indicator is on the timeline
- N = Changes end point to where the layers end
- U = Shows all animated properties
Exporting an animation/video
Composition > Add to Render Queue.
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