Just like print, there are limitations which will affect our creative possibilities.
Software workshops
Primarily After Effects
iDVD
Toast
Support
Practical
Storyboards
Timelines
Schematics
Animatics
Sequential thinking
20% - Research - Practical and contextual
20% - Conceptual development
20% - Practical development
40% - Selection and resolution
This means that 60% of our work is done away from the computer. Don't get caught up with software as software will not save a bad idea.
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